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Creating a Camera Move in Post
While filming Catharsis, I wanted to have the camera move out from behind a wall. The Glidecam was not behaving, though, so we ended up filming the shot from a tripod. Using 3D projection and modo, I was able to create the camera move I originally wanted. Here’s a video going over the process:
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Volcano Eruption made in Blender
I spent some time playing around with Blender’s simulations for this one. I used the Smoke+Fire simulation, as well as particles for the sparks, rigidbodies for the chunks, and hair dynamics for the trees. It took a while to render but was a fun project to work on!
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Getting back into 3D
A little while ago I decided to get back into one of my hobbies — 3D design. I hadn’t modeled anything in years, and the 3D modeling software I owned was woefully behind in upgrades. Rather than paying tons of money to bring my software up to date, I thought it was about time for…